This should make it clearer as to where those are. Some events in the game have you interacting with a blank space. Added 'X' marks for some invisible triggers.Fixed dialogue overlapping if you run out of actions while finishing Ted's mission during gym time.
Adjusted audio in final area to fill the silence.Adjusted food fight so that burgers don't fly in from off screen.There were a lot of scenarios that could cause it to freeze up if you clicked around or paused. Increased card size in Monstermon battles to make cards easier to read.Fixed extra card being active during monstermon tutorial which could cause it not to work.Fixed Nugget's blood trail being visible when the lights go out.Added dialogue to the swings when interacting with them outside of recess.Fixed "items remaining" text when selecting what items to bring to school not showing a number.Changed some of the insults used to address Nugget, Stevie, and Ozzy.Fixed some instances of lag spiking when multiple characters start walking at the same time.Darkened Jerome's dialogue color background to make reading highlighted text easier.
Fixed some characters not facing the right way when talking to another character.Adjusted dialogue and options in some areas to make it clearer on what you're supposed to do and allow you to leave certain conversations a little earlier.Updated mission map arrows to be easier to read.Fixed final mission being unlocked in mission map when all previous items haven't been unlocked.Fixed Flowers for Diana not highlighting in the mission map.Note that this issue was easily avoidable by simply not eating all the apples while in the classroom.Īlso I'm not aware if this is a bug but during recess you can repeatedly challenge anybody with the exception of Ozzy to a Monstermon duel even after you have lost to them.Hello again everyone! If you've been following the updates about the original Kindergarten, you already know that I'm updating both games in preparation for our launch on the Nintendo Switch! While the changes to Kindergarten 1 were a bit more impactful, Kindergarten 2's are far closer to bug fixes and streamlining. This put the game in a state where i was required to either restart from morning time or get myself killed by the science teacher I then attempted to further the story by talking to Applegate but i wasn't able to select any options that required apples. Talking to him repeatedly would grant me an infinite amount of passbooks, i then exited out into the hallway and whenever i would pass the stairs the game would initiate the same conversation with the hall monitor despite him not being there. However after this the bell never rang and the hall monitor was stuck in the classroom. While attempting the breaking sad mission i set off the firecracker in morning time, after Applegate had left i ate the rest of my apples to progress the day, after i ran out of apples the hall monitor entered to give me a passbook. I think also it was the second option to move down once you have the ball that broke me out of the dodgeball game event allowing me to freeroam the gym while holding a dodgeball and somehow have a conversation with Carla about stealing the basketball from Jerome even though Jerome wasn't there XDĪgain, loving this game and really enjoying the huge map and the many different options. I think if I skipped through dialogue before the ball reached a character's hands (I think mostly Buggs?) then he didn't have it and then my character wouldn't be able to progress. Penny greeted me in the hall, left the screen going south and then the green goo appeared from nowhere.Ģ) I also had a lot of difficulty with the dodgeball game on Nuggets mission glitching out on me. Hi there! What a great game and I'm having so much fun playing! I did want to let you know two things I noticed so far:ġ) In the Janitors mission I went to the cafeteria and then put the car on the stairs (rather than the other way around like I think is intended).